Tobo Games

Boids n' Keycards

Intro

Hi! This is process work I went through as I explored the concept of Boids in Unity, along with hooking up an Arduino RFID reader to get some interesting physical interactions going.

This journal was written for a school assignment and features minimal editing - the project was submitted minutes before the deadline. With that out of the way...


Programming Journal 5 - Project

October 7, 2024

Preface

All time logged also includes the time to write this journal - I write as I work. It isn't time spent purely on programming alone.

Pre-task: Keycard Validation

Before I start planning and working on my mechanics, I need to see if I can hook up a keycard scanner and get it functioning in Unity - it will inform what mechanics I choose.

Session 1: Arduino Setup

To start, I wired up an RFID scanner and Arduino-derived board I have and plugged them in:

An Arduino on a table
(The wired RC522 module along with my SparkFun Redboard)