Evan Daveikis - A showcase of some of my work
Party Never Stops is a puzzle point-and-click game created for Design Week Winter 2025 at Sheridan.
It was created in 4 days by a team of 6.
Play on Itch.io
Dark Side of Mars is a long-running project of mine about escaping the planet after a monster invades the base.
Project has been used to learn many concepts (networking, Steam, etc).
See two old versions here on Youtube
Airship: Journey to Nowhere is a group project created in Grade 12. Explore procedural islands and enjoy the atmosphere.
Key learnings include source control, working within a team, procedural generation.
Download the build on Github
Watch an overview on Youtube
C:/Rogue is a small procedural dungeon-crawler created over the winter of 2020 (grade 10).
I learned how to do more advanced procedural generation and load assets on-the-fly from disk.
Watch an overview on Youtube
This raytracer was written in Java (processing) for a year-1 programming class.
I used it to experiment and push myself to try something new.
See the source on Github
This was a small-scale school project created in Unity.
I love factorio and wanted to see how I would tackle some more advanced systems (items, placement).
See the source on Github
A small scene created for an Asset Creation class.
See the final animation here